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<?php
/* * This file is part of Psy Shell. * * (c) 2012-2025 Justin Hileman * * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */
namespace Psy\ExecutionLoop;
use Psy\Context; use Psy\Exception\BreakException; use Psy\Exception\InterruptException; use Psy\Shell; use Psy\Util\DependencyChecker;
/** * An execution loop listener that forks the process before executing code. * * This is awesome, as the session won't die prematurely if user input includes * a fatal error, such as redeclaring a class or function. */ class ProcessForker extends AbstractListener { private ?int $savegame = null; /** @var resource */ private $up; private bool $sigintHandlerInstalled = false; private bool $restoreStty = false;
public const PCNTL_FUNCTIONS = [ 'pcntl_fork', 'pcntl_signal_dispatch', 'pcntl_signal', 'pcntl_waitpid', 'pcntl_wexitstatus', ];
public const POSIX_FUNCTIONS = [ 'posix_getpid', 'posix_kill', ];
/** * Process forker is supported if pcntl and posix extensions are available. */ public static function isSupported(): bool { return DependencyChecker::functionsAvailable(self::PCNTL_FUNCTIONS) && DependencyChecker::functionsAvailable(self::POSIX_FUNCTIONS); }
/** * Verify that all required pcntl functions are, in fact, available. * * @deprecated */ public static function isPcntlSupported(): bool { return DependencyChecker::functionsAvailable(self::PCNTL_FUNCTIONS); }
/** * Check whether required pcntl functions are disabled. * * @deprecated */ public static function disabledPcntlFunctions() { return DependencyChecker::functionsDisabled(self::PCNTL_FUNCTIONS); }
/** * Verify that all required posix functions are, in fact, available. * * @deprecated */ public static function isPosixSupported(): bool { return DependencyChecker::functionsAvailable(self::POSIX_FUNCTIONS); }
/** * Check whether required posix functions are disabled. * * @deprecated */ public static function disabledPosixFunctions() { return DependencyChecker::functionsDisabled(self::POSIX_FUNCTIONS); }
/** * Forks into a main and a loop process. * * The loop process will handle the evaluation of all instructions, then * return its state via a socket upon completion. * * @param Shell $shell */ public function beforeRun(Shell $shell) { // Temporarily disable socket timeout for IPC sockets, to avoid losing our child process // communication after 60 seconds. $originalTimeout = @\ini_set('default_socket_timeout', '-1');
list($up, $down) = \stream_socket_pair(\STREAM_PF_UNIX, \STREAM_SOCK_STREAM, \STREAM_IPPROTO_IP);
if ($originalTimeout !== false) { @\ini_set('default_socket_timeout', $originalTimeout); }
if (!$up) { throw new \RuntimeException('Unable to create socket pair'); }
$pid = \pcntl_fork(); if ($pid < 0) { throw new \RuntimeException('Unable to start execution loop'); } elseif ($pid > 0) { // This is the main (parent) process. Install SIGINT handler and wait for child.
// We won't be needing this one. \fclose($up);
// Install SIGINT handler in parent to interrupt child \pcntl_async_signals(true); $interrupted = false; $sigintHandlerInstalled = \pcntl_signal(\SIGINT, function () use (&$interrupted, $pid) { $interrupted = true; // Send SIGINT to child so it can handle interruption gracefully \posix_kill($pid, \SIGINT); });
// Wait for a return value from the loop process. $read = [$down]; $write = null; $except = null;
do { if ($interrupted) { // Wait for child to exit (it should handle SIGINT gracefully) \pcntl_waitpid($pid, $status);
// Try to read any final output from child before it exited $content = @\stream_get_contents($down); \fclose($down);
if ($sigintHandlerInstalled) { \pcntl_signal(\SIGINT, \SIG_DFL); }
$this->clearStdinBuffer();
// Restore scope variables and exit code if child sent any // If child didn't send data, use the actual process exit status $exitCode = \pcntl_wexitstatus($status); if ($content) { $data = @\unserialize($content); if (\is_array($data) && isset($data['exitCode'], $data['scopeVars'])) { $exitCode = $data['exitCode']; $shell->setScopeVariables($data['scopeVars']); } }
throw new BreakException('Exiting main thread', $exitCode); }
$n = @\stream_select($read, $write, $except, null);
if ($n === 0) { throw new \RuntimeException('Process timed out waiting for execution loop'); }
if ($n === false) { $err = \error_get_last(); if (!isset($err['message']) || \stripos($err['message'], 'interrupted system call') === false) { $msg = $err['message'] ? \sprintf('Error waiting for execution loop: %s', $err['message']) : 'Error waiting for execution loop'; throw new \RuntimeException($msg); } } } while ($n < 1);
$content = \stream_get_contents($down); \fclose($down);
// Wait for child to exit and get its exit status \pcntl_waitpid($pid, $status);
// Restore default SIGINT handler if ($sigintHandlerInstalled) { \pcntl_signal(\SIGINT, \SIG_DFL); }
// If child didn't send data, use the actual process exit status $exitCode = \pcntl_wexitstatus($status); if ($content) { $data = @\unserialize($content); if (\is_array($data) && isset($data['exitCode'], $data['scopeVars'])) { $exitCode = $data['exitCode']; $shell->setScopeVariables($data['scopeVars']); } }
throw new BreakException('Exiting main thread', $exitCode); }
// This is the child process. It's going to do all the work. if (!@\cli_set_process_title('psysh (loop)')) { // Fall back to `setproctitle` if that wasn't succesful. if (\function_exists('setproctitle')) { @\setproctitle('psysh (loop)'); } }
// We won't be needing this one. \fclose($down);
// Save this; we'll need to close it in `afterRun` $this->up = $up; }
/** * Install SIGINT handler before executing user code. */ public function onExecute(Shell $shell, string $code) { // Only handle SIGINT in the child process if (isset($this->up)) { // Ensure signal processing is enabled so Ctrl-C can interrupt execution if (@\posix_isatty(\STDIN)) { @\shell_exec('stty isig 2>/dev/null'); $this->restoreStty = true; }
\pcntl_async_signals(true);
// Install SIGINT handler that throws exception during execution \pcntl_signal(\SIGINT, function () { throw new InterruptException('Ctrl+C'); }); }
return null; }
/** * Create a savegame at the start of each loop iteration. * * @param Shell $shell */ public function beforeLoop(Shell $shell) { $this->createSavegame(); }
/** * Clean up old savegames at the end of each loop iteration. * * Restores terminal state and clears stdin if execution was interrupted. */ public function afterLoop(Shell $shell) { // Only handle cleanup in child process if (isset($this->up)) { // Restore default SIGINT handler after execution if (!$this->sigintHandlerInstalled) { \pcntl_signal(\SIGINT, \SIG_DFL); }
// Restore terminal to raw mode after execution // This prevents Ctrl-C at the prompt from generating SIGINT if ($this->restoreStty) { @\shell_exec('stty -isig 2>/dev/null'); $this->restoreStty = false; } }
// if there's an old savegame hanging around, let's kill it. if (isset($this->savegame)) { \posix_kill($this->savegame, \SIGKILL); \pcntl_signal_dispatch(); } }
/** * After the REPL session ends, send the scope variables back up to the main * thread (if this is a child thread). * * {@inheritdoc} */ public function afterRun(Shell $shell, int $exitCode = 0) { // We're a child thread. Send the scope variables and exit code back up to the main thread. if (isset($this->up)) { $data = $this->serializeReturn($exitCode, $shell->getScopeVariables(false));
// Suppress errors in case the pipe is broken (e.g., if parent was interrupted) @\fwrite($this->up, $data); @\fclose($this->up);
\posix_kill(\posix_getpid(), \SIGKILL); } }
/** * Create a savegame fork. * * The savegame contains the current execution state, and can be resumed in * the event that the worker dies unexpectedly (for example, by encountering * a PHP fatal error). */ private function createSavegame() { // the current process will become the savegame $this->savegame = \posix_getpid();
$pid = \pcntl_fork(); if ($pid < 0) { throw new \RuntimeException('Unable to create savegame fork'); } elseif ($pid > 0) { // we're the savegame now... let's wait and see what happens \pcntl_waitpid($pid, $status);
// worker exited cleanly, let's bail if (!\pcntl_wexitstatus($status)) { \posix_kill(\posix_getpid(), \SIGKILL); }
// worker didn't exit cleanly, we'll need to have another go $this->createSavegame(); } }
/** * Clear stdin buffer after interruption, in case SIGINT left the stream in a bad state. */ private function clearStdinBuffer(): void { if (!\defined('STDIN') || !\is_resource(\STDIN)) { return; }
// Check if the stream is still usable $meta = @\stream_get_meta_data(\STDIN); if (!$meta || ($meta['eof'] ?? false)) { return; }
// Drain any buffered input, suppressing I/O errors @\stream_set_blocking(\STDIN, false); while (@\fgetc(\STDIN) !== false) { } @\stream_set_blocking(\STDIN, true); }
/** * Serialize exit code and scope variables for transmission to parent process. * * A naïve serialization will run into issues if there is a Closure or * SimpleXMLElement (among other things) in scope when exiting the execution * loop. We'll just ignore these unserializable classes, and serialize what * we can. * * @param int $exitCode Exit code from the child process * @param array $scopeVars Scope variables to serialize * * @return string Serialized data array containing exitCode and scopeVars */ private function serializeReturn(int $exitCode, array $scopeVars): string { $serializable = [];
foreach ($scopeVars as $key => $value) { // No need to return magic variables if (Context::isSpecialVariableName($key)) { continue; }
// Resources and Closures don't error, but they don't serialize well either. if (\is_resource($value) || $value instanceof \Closure) { continue; }
if (\version_compare(\PHP_VERSION, '8.1', '>=') && $value instanceof \UnitEnum) { // Enums defined in the REPL session can't be unserialized. $ref = new \ReflectionObject($value); if (\strpos($ref->getFileName(), ": eval()'d code") !== false) { continue; } }
try { @\serialize($value); $serializable[$key] = $value; } catch (\Throwable $e) { // we'll just ignore this one... } }
return @\serialize([ 'exitCode' => $exitCode, 'scopeVars' => $serializable, ]); } }
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