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Viewing file:     singleAxisHelper.js (3.16 KB)      -rw-r--r--
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/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/

var zrUtil = require("zrender/lib/core/util");

/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements.  See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership.  The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License.  You may obtain a copy of the License at
*
*   http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied.  See the License for the
* specific language governing permissions and limitations
* under the License.
*/

/**
 * @param {Object} opt {labelInside}
 * @return {Object} {
 *  position, rotation, labelDirection, labelOffset,
 *  tickDirection, labelRotate, z2
 * }
 */
function layout(axisModel, opt) {
  opt = opt || {};
  var single = axisModel.coordinateSystem;
  var axis = axisModel.axis;
  var layout = {};
  var axisPosition = axis.position;
  var orient = axis.orient;
  var rect = single.getRect();
  var rectBound = [rect.x, rect.x + rect.width, rect.y, rect.y + rect.height];
  var positionMap = {
    horizontal: {
      top: rectBound[2],
      bottom: rectBound[3]
    },
    vertical: {
      left: rectBound[0],
      right: rectBound[1]
    }
  };
  layout.position = [orient === 'vertical' ? positionMap.vertical[axisPosition] : rectBound[0], orient === 'horizontal' ? positionMap.horizontal[axisPosition] : rectBound[3]];
  var r = {
    horizontal: 0,
    vertical: 1
  };
  layout.rotation = Math.PI / 2 * r[orient];
  var directionMap = {
    top: -1,
    bottom: 1,
    right: 1,
    left: -1
  };
  layout.labelDirection = layout.tickDirection = layout.nameDirection = directionMap[axisPosition];

  if (axisModel.get('axisTick.inside')) {
    layout.tickDirection = -layout.tickDirection;
  }

  if (zrUtil.retrieve(opt.labelInside, axisModel.get('axisLabel.inside'))) {
    layout.labelDirection = -layout.labelDirection;
  }

  var labelRotation = opt.rotate;
  labelRotation == null && (labelRotation = axisModel.get('axisLabel.rotate'));
  layout.labelRotation = axisPosition === 'top' ? -labelRotation : labelRotation;
  layout.z2 = 1;
  return layout;
}

exports.layout = layout;

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