Viewing file: MaskUtilTest.php (7.57 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
<?php declare(strict_types = 1);
namespace BaconQrCodeTest\Encoder;
use BaconQrCode\Encoder\ByteMatrix; use BaconQrCode\Encoder\MaskUtil; use PHPUnit\Framework\TestCase;
class MaskUtilTest extends TestCase { public function dataMaskBits() : array { return [ [0, [ [1, 0, 1, 0, 1, 0], [0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0], [0, 1, 0, 1, 0, 1], [1, 0, 1, 0, 1, 0], [0, 1, 0, 1, 0, 1], ]], [1, [ [1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0], [1, 1, 1, 1, 1, 1], [0, 0, 0, 0, 0, 0], ]], [2, [ [1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0], [1, 0, 0, 1, 0, 0], ]], [3, [ [1, 0, 0, 1, 0, 0], [0, 0, 1, 0, 0, 1], [0, 1, 0, 0, 1, 0], [1, 0, 0, 1, 0, 0], [0, 0, 1, 0, 0, 1], [0, 1, 0, 0, 1, 0], ]], [4, [ [1, 1, 1, 0, 0, 0], [1, 1, 1, 0, 0, 0], [0, 0, 0, 1, 1, 1], [0, 0, 0, 1, 1, 1], [1, 1, 1, 0, 0, 0], [1, 1, 1, 0, 0, 0], ]], [5, [ [1, 1, 1, 1, 1, 1], [1, 0, 0, 0, 0, 0], [1, 0, 0, 1, 0, 0], [1, 0, 1, 0, 1, 0], [1, 0, 0, 1, 0, 0], [1, 0, 0, 0, 0, 0], ]], [6, [ [1, 1, 1, 1, 1, 1], [1, 1, 1, 0, 0, 0], [1, 1, 0, 1, 1, 0], [1, 0, 1, 0, 1, 0], [1, 0, 1, 1, 0, 1], [1, 0, 0, 0, 1, 1], ]], [7, [ [1, 0, 1, 0, 1, 0], [0, 0, 0, 1, 1, 1], [1, 0, 0, 0, 1, 1], [0, 1, 0, 1, 0, 1], [1, 1, 1, 0, 0, 0], [0, 1, 1, 1, 0, 0], ]], ]; }
/** * @dataProvider dataMaskBits */ public function testGetDatMaskBit(int $maskPattern, array $expected) : void { for ($x = 0; $x < 6; ++$x) { for ($y = 0; $y < 6; ++$y) { $this->assertSame( 1 === $expected[$y][$x], MaskUtil::getDataMaskBit($maskPattern, $x, $y) ); } } }
public function testApplyMaskPenaltyRule1() : void { $matrix = new ByteMatrix(4, 1); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(2, 0, 0); $matrix->set(3, 0, 0);
$this->assertSame(0, MaskUtil::applyMaskPenaltyRule1($matrix));
// Horizontal $matrix = new ByteMatrix(6, 1); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(2, 0, 0); $matrix->set(3, 0, 0); $matrix->set(4, 0, 0); $matrix->set(5, 0, 1); $this->assertSame(3, MaskUtil::applyMaskPenaltyRule1($matrix)); $matrix->set(5, 0, 0); $this->assertSame(4, MaskUtil::applyMaskPenaltyRule1($matrix));
// Vertical $matrix = new ByteMatrix(1, 6); $matrix->set(0, 0, 0); $matrix->set(0, 1, 0); $matrix->set(0, 2, 0); $matrix->set(0, 3, 0); $matrix->set(0, 4, 0); $matrix->set(0, 5, 1); $this->assertSame(3, MaskUtil::applyMaskPenaltyRule1($matrix)); $matrix->set(0, 5, 0); $this->assertSame(4, MaskUtil::applyMaskPenaltyRule1($matrix)); }
public function testApplyMaskPenaltyRule2() : void { $matrix = new ByteMatrix(1, 1); $matrix->set(0, 0, 0); $this->assertSame(0, MaskUtil::applyMaskPenaltyRule2($matrix));
$matrix = new ByteMatrix(2, 2); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(0, 1, 0); $matrix->set(1, 1, 1); $this->assertSame(0, MaskUtil::applyMaskPenaltyRule2($matrix));
$matrix = new ByteMatrix(2, 2); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(0, 1, 0); $matrix->set(1, 1, 0); $this->assertSame(3, MaskUtil::applyMaskPenaltyRule2($matrix));
$matrix = new ByteMatrix(3, 3); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(2, 0, 0); $matrix->set(0, 1, 0); $matrix->set(1, 1, 0); $matrix->set(2, 1, 0); $matrix->set(0, 2, 0); $matrix->set(1, 2, 0); $matrix->set(2, 2, 0); $this->assertSame(3 * 4, MaskUtil::applyMaskPenaltyRule2($matrix)); }
public function testApplyMaskPenalty3() : void { // Horizontal 00001011101 $matrix = new ByteMatrix(11, 1); $matrix->set(0, 0, 0); $matrix->set(1, 0, 0); $matrix->set(2, 0, 0); $matrix->set(3, 0, 0); $matrix->set(4, 0, 1); $matrix->set(5, 0, 0); $matrix->set(6, 0, 1); $matrix->set(7, 0, 1); $matrix->set(8, 0, 1); $matrix->set(9, 0, 0); $matrix->set(10, 0, 1); $this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
// Horizontal 10111010000 $matrix = new ByteMatrix(11, 1); $matrix->set(0, 0, 1); $matrix->set(1, 0, 0); $matrix->set(2, 0, 1); $matrix->set(3, 0, 1); $matrix->set(4, 0, 1); $matrix->set(5, 0, 0); $matrix->set(6, 0, 1); $matrix->set(7, 0, 0); $matrix->set(8, 0, 0); $matrix->set(9, 0, 0); $matrix->set(10, 0, 0); $this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
// Vertical 00001011101 $matrix = new ByteMatrix(1, 11); $matrix->set(0, 0, 0); $matrix->set(0, 1, 0); $matrix->set(0, 2, 0); $matrix->set(0, 3, 0); $matrix->set(0, 4, 1); $matrix->set(0, 5, 0); $matrix->set(0, 6, 1); $matrix->set(0, 7, 1); $matrix->set(0, 8, 1); $matrix->set(0, 9, 0); $matrix->set(0, 10, 1); $this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix));
// Vertical 10111010000 $matrix = new ByteMatrix(1, 11); $matrix->set(0, 0, 1); $matrix->set(0, 1, 0); $matrix->set(0, 2, 1); $matrix->set(0, 3, 1); $matrix->set(0, 4, 1); $matrix->set(0, 5, 0); $matrix->set(0, 6, 1); $matrix->set(0, 7, 0); $matrix->set(0, 8, 0); $matrix->set(0, 9, 0); $matrix->set(0, 10, 0); $this->assertSame(40, MaskUtil::applyMaskPenaltyRule3($matrix)); }
public function testApplyMaskPenaltyRule4() : void { // Dark cell ratio = 0% $matrix = new ByteMatrix(1, 1); $matrix->set(0, 0, 0); $this->assertSame(100, MaskUtil::applyMaskPenaltyRule4($matrix));
// Dark cell ratio = 5% $matrix = new ByteMatrix(2, 1); $matrix->set(0, 0, 0); $matrix->set(0, 0, 1); $this->assertSame(0, MaskUtil::applyMaskPenaltyRule4($matrix));
// Dark cell ratio = 66.67% $matrix = new ByteMatrix(6, 1); $matrix->set(0, 0, 0); $matrix->set(1, 0, 1); $matrix->set(2, 0, 1); $matrix->set(3, 0, 1); $matrix->set(4, 0, 1); $matrix->set(5, 0, 0); $this->assertSame(30, MaskUtil::applyMaskPenaltyRule4($matrix)); } }
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