!C99Shell v. 2.5 [PHP 8 Update] [24.05.2025]!

Software: Apache. PHP/8.1.30 

uname -a: Linux server1.tuhinhossain.com 5.15.0-151-generic #161-Ubuntu SMP Tue Jul 22 14:25:40 UTC
2025 x86_64
 

uid=1002(picotech) gid=1003(picotech) groups=1003(picotech),0(root)  

Safe-mode: OFF (not secure)

/home/picotech/domains/qr.picotech.app/public_html_v3_3/backup/vendor/league/commonmark/src/Node/   drwxr-xr-x
Free 25.83 GB of 117.98 GB (21.89%)
Home    Back    Forward    UPDIR    Refresh    Search    Buffer    Encoder    Tools    Proc.    FTP brute    Sec.    SQL    PHP-code    Update    Self remove    Logout    


Viewing file:     Node.php (5.89 KB)      -rw-r--r--
Select action/file-type:
(+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
<?php

/*
 * This file is part of the league/commonmark package.
 *
 * (c) Colin O'Dell <colinodell@gmail.com>
 *
 * Original code based on the CommonMark JS reference parser (https://bitly.com/commonmark-js)
 *  - (c) John MacFarlane
 *
 * For the full copyright and license information, please view the LICENSE
 * file that was distributed with this source code.
 */

namespace League\CommonMark\Node;

abstract class 
Node
{
    
/**
     * @var int
     */
    
protected $depth 0;

    
/**
     * @var Node|null
     */
    
protected $parent;

    
/**
     * @var Node|null
     */
    
protected $previous;

    
/**
     * @var Node|null
     */
    
protected $next;

    
/**
     * @var Node|null
     */
    
protected $firstChild;

    
/**
     * @var Node|null
     */
    
protected $lastChild;

    public function 
previous(): ?Node
    
{
        return 
$this->previous;
    }

    public function 
next(): ?Node
    
{
        return 
$this->next;
    }

    public function 
parent(): ?Node
    
{
        return 
$this->parent;
    }

    
/**
     * @param Node|null $node
     *
     * @return void
     */
    
protected function setParent(Node $node null)
    {
        
$this->parent $node;
        
$this->depth = ($node === null) ? $node->depth 1;
    }

    
/**
     * Inserts the $sibling node after $this
     *
     * @param Node $sibling
     *
     * @return void
     */
    
public function insertAfter(Node $sibling)
    {
        
$sibling->detach();
        
$sibling->next $this->next;

        if (
$sibling->next) {
            
$sibling->next->previous $sibling;
        }

        
$sibling->previous $this;
        
$this->next $sibling;
        
$sibling->setParent($this->parent);

        if (!
$sibling->next && $sibling->parent) {
            
$sibling->parent->lastChild $sibling;
        }
    }

    
/**
     * Inserts the $sibling node before $this
     *
     * @param Node $sibling
     *
     * @return void
     */
    
public function insertBefore(Node $sibling)
    {
        
$sibling->detach();
        
$sibling->previous $this->previous;

        if (
$sibling->previous) {
            
$sibling->previous->next $sibling;
        }

        
$sibling->next $this;
        
$this->previous $sibling;
        
$sibling->setParent($this->parent);

        if (!
$sibling->previous && $sibling->parent) {
            
$sibling->parent->firstChild $sibling;
        }
    }

    
/**
     * @param Node $replacement
     *
     * @return void
     */
    
public function replaceWith(Node $replacement)
    {
        
$replacement->detach();
        
$this->insertAfter($replacement);
        
$this->detach();
    }

    
/**
     * @return void
     */
    
public function detach()
    {
        if (
$this->previous) {
            
$this->previous->next $this->next;
        } elseif (
$this->parent) {
            
$this->parent->firstChild $this->next;
        }

        if (
$this->next) {
            
$this->next->previous $this->previous;
        } elseif (
$this->parent) {
            
$this->parent->lastChild $this->previous;
        }

        
$this->parent null;
        
$this->next null;
        
$this->previous null;
        
$this->depth 0;
    }

    abstract public function 
isContainer(): bool;

    public function 
firstChild(): ?Node
    
{
        return 
$this->firstChild;
    }

    public function 
lastChild(): ?Node
    
{
        return 
$this->lastChild;
    }

    
/**
     * @return Node[]
     */
    
public function children(): iterable
    
{
        
$children = [];
        for (
$current $this->firstChildnull !== $current$current $current->next) {
            
$children[] = $current;
        }

        return 
$children;
    }

    
/**
     * @param Node $child
     *
     * @return void
     */
    
public function appendChild(Node $child)
    {
        if (
$this->lastChild) {
            
$this->lastChild->insertAfter($child);
        } else {
            
$child->detach();
            
$child->setParent($this);
            
$this->lastChild $this->firstChild $child;
        }
    }

    
/**
     * Adds $child as the very first child of $this
     *
     * @param Node $child
     *
     * @return void
     */
    
public function prependChild(Node $child)
    {
        if (
$this->firstChild) {
            
$this->firstChild->insertBefore($child);
        } else {
            
$child->detach();
            
$child->setParent($this);
            
$this->lastChild $this->firstChild $child;
        }
    }

    
/**
     * Detaches all child nodes of given node
     *
     * @return void
     */
    
public function detachChildren()
    {
        foreach (
$this->children() as $children) {
            
$children->setParent(null);
        }
        
$this->firstChild $this->lastChild null;
    }

    
/**
     * Replace all children of given node with collection of another
     *
     * @param iterable<Node> $children
     *
     * @return $this
     */
    
public function replaceChildren(iterable $children)
    {
        
$this->detachChildren();
        foreach (
$children as $item) {
            
$this->appendChild($item);
        }

        return 
$this;
    }

    public function 
getDepth(): int
    
{
        return 
$this->depth;
    }

    public function 
walker(): NodeWalker
    
{
        return new 
NodeWalker($this);
    }

    
/**
     * Clone the current node and its children
     *
     * WARNING: This is a recursive function and should not be called on deeply-nested node trees!
     */
    
public function __clone()
    {
        
// Cloned nodes are detached from their parents, siblings, and children
        
$this->parent null;
        
$this->previous null;
        
$this->next null;
        
// But save a copy of the children since we'll need that in a moment
        
$children $this->children();
        
$this->detachChildren();

        
// The original children get cloned and re-added
        
foreach ($children as $child) {
            
$this->appendChild(clone $child);
        }
    }
}

:: Command execute ::

Enter:
 
Select:
 

:: Search ::
  - regexp 

:: Upload ::
 
[ ok ]

:: Make Dir ::
 
[ ok ]
:: Make File ::
 
[ ok ]

:: Go Dir ::
 
:: Go File ::
 

--[ c99shell v. 2.5 [PHP 8 Update] [24.05.2025] | Generation time: 0.0044 ]--