Viewing file: Node.php (6.31 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
<?php
declare(strict_types=1);
/* * This file is part of the league/commonmark package. * * (c) Colin O'Dell <colinodell@gmail.com> * * Original code based on the CommonMark JS reference parser (https://bitly.com/commonmark-js) * - (c) John MacFarlane * * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */
namespace League\CommonMark\Node;
use Dflydev\DotAccessData\Data; use League\CommonMark\Exception\InvalidArgumentException;
abstract class Node { /** @psalm-readonly */ public Data $data;
/** @psalm-readonly-allow-private-mutation */ protected int $depth = 0;
/** @psalm-readonly-allow-private-mutation */ protected ?Node $parent = null;
/** @psalm-readonly-allow-private-mutation */ protected ?Node $previous = null;
/** @psalm-readonly-allow-private-mutation */ protected ?Node $next = null;
/** @psalm-readonly-allow-private-mutation */ protected ?Node $firstChild = null;
/** @psalm-readonly-allow-private-mutation */ protected ?Node $lastChild = null;
public function __construct() { $this->data = new Data([ 'attributes' => [], ]); }
public function previous(): ?Node { return $this->previous; }
public function next(): ?Node { return $this->next; }
public function parent(): ?Node { return $this->parent; }
protected function setParent(?Node $node = null): void { $this->parent = $node; $this->depth = $node === null ? 0 : $node->depth + 1; }
/** * Inserts the $sibling node after $this */ public function insertAfter(Node $sibling): void { $sibling->detach(); $sibling->next = $this->next;
if ($sibling->next) { $sibling->next->previous = $sibling; }
$sibling->previous = $this; $this->next = $sibling; $sibling->setParent($this->parent);
if (! $sibling->next && $sibling->parent) { $sibling->parent->lastChild = $sibling; } }
/** * Inserts the $sibling node before $this */ public function insertBefore(Node $sibling): void { $sibling->detach(); $sibling->previous = $this->previous;
if ($sibling->previous) { $sibling->previous->next = $sibling; }
$sibling->next = $this; $this->previous = $sibling; $sibling->setParent($this->parent);
if (! $sibling->previous && $sibling->parent) { $sibling->parent->firstChild = $sibling; } }
public function replaceWith(Node $replacement): void { $replacement->detach(); $this->insertAfter($replacement); $this->detach(); }
public function detach(): void { if ($this->previous) { $this->previous->next = $this->next; } elseif ($this->parent) { $this->parent->firstChild = $this->next; }
if ($this->next) { $this->next->previous = $this->previous; } elseif ($this->parent) { $this->parent->lastChild = $this->previous; }
$this->parent = null; $this->next = null; $this->previous = null; $this->depth = 0; }
public function hasChildren(): bool { return $this->firstChild !== null; }
public function firstChild(): ?Node { return $this->firstChild; }
public function lastChild(): ?Node { return $this->lastChild; }
/** * @return Node[] */ public function children(): iterable { $children = []; for ($current = $this->firstChild; $current !== null; $current = $current->next) { $children[] = $current; }
return $children; }
public function appendChild(Node $child): void { if ($this->lastChild) { $this->lastChild->insertAfter($child); } else { $child->detach(); $child->setParent($this); $this->lastChild = $this->firstChild = $child; } }
/** * Adds $child as the very first child of $this */ public function prependChild(Node $child): void { if ($this->firstChild) { $this->firstChild->insertBefore($child); } else { $child->detach(); $child->setParent($this); $this->lastChild = $this->firstChild = $child; } }
/** * Detaches all child nodes of given node */ public function detachChildren(): void { foreach ($this->children() as $children) { $children->setParent(null); }
$this->firstChild = $this->lastChild = null; }
/** * Replace all children of given node with collection of another * * @param iterable<Node> $children */ public function replaceChildren(iterable $children): void { $this->detachChildren(); foreach ($children as $item) { $this->appendChild($item); } }
public function getDepth(): int { return $this->depth; }
public function walker(): NodeWalker { return new NodeWalker($this); }
public function iterator(int $flags = 0): NodeIterator { return new NodeIterator($this, $flags); }
/** * Clone the current node and its children * * WARNING: This is a recursive function and should not be called on deeply-nested node trees! */ public function __clone() { // Cloned nodes are detached from their parents, siblings, and children $this->parent = null; $this->previous = null; $this->next = null; // But save a copy of the children since we'll need that in a moment $children = $this->children(); $this->detachChildren();
// The original children get cloned and re-added foreach ($children as $child) { $this->appendChild(clone $child); } }
public static function assertInstanceOf(Node $node): void { if (! $node instanceof static) { throw new InvalidArgumentException(\sprintf('Incompatible node type: expected %s, got %s', static::class, \get_class($node))); } } }
|