Viewing file: NodeWalker.php (2.15 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
<?php
declare(strict_types=1);
/* * This file is part of the league/commonmark package. * * (c) Colin O'Dell <colinodell@gmail.com> * * Original code based on the CommonMark JS reference parser (https://bitly.com/commonmark-js) * - (c) John MacFarlane * * For the full copyright and license information, please view the LICENSE * file that was distributed with this source code. */
namespace League\CommonMark\Node;
use League\CommonMark\Node\Block\AbstractBlock;
final class NodeWalker { /** @psalm-readonly */ private Node $root;
/** @psalm-readonly-allow-private-mutation */ private ?Node $current = null;
/** @psalm-readonly-allow-private-mutation */ private bool $entering;
public function __construct(Node $root) { $this->root = $root; $this->current = $this->root; $this->entering = true; }
/** * Returns an event which contains node and entering flag * (entering is true when we enter a Node from a parent or sibling, * and false when we reenter it from child) */ public function next(): ?NodeWalkerEvent { $current = $this->current; $entering = $this->entering; if ($current === null) { return null; }
if ($entering && ($current instanceof AbstractBlock || $current->hasChildren())) { if ($current->firstChild()) { $this->current = $current->firstChild(); $this->entering = true; } else { $this->entering = false; } } elseif ($current === $this->root) { $this->current = null; } elseif ($current->next() === null) { $this->current = $current->parent(); $this->entering = false; } else { $this->current = $current->next(); $this->entering = true; }
return new NodeWalkerEvent($current, $entering); }
/** * Resets the iterator to resume at the specified node */ public function resumeAt(Node $node, bool $entering = true): void { $this->current = $node; $this->entering = $entering; } }
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