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| Viewing file: Select action/file-type: import { WASMAudioDecoderCommon } from "@wasm-audio-decoders/common";
import CodecParser, { data } from "codec-parser";
import EmscriptenWASM from "./EmscriptenWasm.js";
export function Decoder() {
// injects dependencies when running as a web worker
// async
this._init = () => {
return new this._WASMAudioDecoderCommon()
.instantiate(this._EmscriptenWASM, this._module)
.then((common) => {
this._common = common;
this._inputBytes = 0;
this._outputSamples = 0;
this._frameNumber = 0;
this._channels = this._common.allocateTypedArray(1, Uint32Array);
this._sampleRate = this._common.allocateTypedArray(1, Uint32Array);
this._bitsPerSample = this._common.allocateTypedArray(1, Uint32Array);
this._samplesDecoded = this._common.allocateTypedArray(1, Uint32Array);
this._outputBufferPtr = this._common.allocateTypedArray(1, Uint32Array);
this._outputBufferLen = this._common.allocateTypedArray(1, Uint32Array);
this._errorStringPtr = this._common.allocateTypedArray(1, Uint32Array);
this._stateStringPtr = this._common.allocateTypedArray(1, Uint32Array);
this._decoder = this._common.wasm.create_decoder(
this._channels.ptr,
this._sampleRate.ptr,
this._bitsPerSample.ptr,
this._samplesDecoded.ptr,
this._outputBufferPtr.ptr,
this._outputBufferLen.ptr,
this._errorStringPtr.ptr,
this._stateStringPtr.ptr,
);
});
};
Object.defineProperty(this, "ready", {
enumerable: true,
get: () => this._ready,
});
// async
this.reset = () => {
this.free();
return this._init();
};
this.free = () => {
this._common.wasm.destroy_decoder(this._decoder);
this._common.free();
};
this._decode = (data) => {
if (!(data instanceof Uint8Array))
throw Error(
"Data to decode must be Uint8Array. Instead got " + typeof data,
);
const input = this._common.allocateTypedArray(
data.length,
Uint8Array,
false,
);
input.buf.set(data);
this._common.wasm.decode_frame(this._decoder, input.ptr, input.len);
let errorMessage = [],
error;
if (this._errorStringPtr.buf[0])
errorMessage.push(
"Error: " + this._common.codeToString(this._errorStringPtr.buf[0]),
);
if (this._stateStringPtr.buf[0])
errorMessage.push(
"State: " + this._common.codeToString(this._stateStringPtr.buf[0]),
);
if (errorMessage.length) {
error = errorMessage.join("; ");
console.error(
"@wasm-audio-decoders/flac: \n\t" + errorMessage.join("\n\t"),
);
}
const output = new Float32Array(
this._common.wasm.HEAP,
this._outputBufferPtr.buf[0],
this._outputBufferLen.buf[0],
);
const decoded = {
error: error,
outputBuffer: this._common.getOutputChannels(
output,
this._channels.buf[0],
this._samplesDecoded.buf[0],
),
samplesDecoded: this._samplesDecoded.buf[0],
};
this._common.wasm.free(this._outputBufferPtr.buf[0]);
this._outputBufferLen.buf[0] = 0;
this._samplesDecoded.buf[0] = 0;
return decoded;
};
this.decodeFrames = (frames) => {
let outputBuffers = [],
errors = [],
outputSamples = 0;
for (let i = 0; i < frames.length; i++) {
let offset = 0;
const data = frames[i];
while (offset < data.length) {
const chunk = data.subarray(offset, offset + this._MAX_INPUT_SIZE);
offset += chunk.length;
const decoded = this._decode(chunk);
outputBuffers.push(decoded.outputBuffer);
outputSamples += decoded.samplesDecoded;
if (decoded.error)
this._common.addError(
errors,
decoded.error,
data.length,
this._frameNumber,
this._inputBytes,
this._outputSamples,
);
this._inputBytes += data.length;
this._outputSamples += decoded.samplesDecoded;
}
this._frameNumber++;
}
return this._WASMAudioDecoderCommon.getDecodedAudioMultiChannel(
errors,
outputBuffers,
this._channels.buf[0],
outputSamples,
this._sampleRate.buf[0],
this._bitsPerSample.buf[0],
);
};
// injects dependencies when running as a web worker
this._isWebWorker = Decoder.isWebWorker;
this._WASMAudioDecoderCommon =
Decoder.WASMAudioDecoderCommon || WASMAudioDecoderCommon;
this._EmscriptenWASM = Decoder.EmscriptenWASM || EmscriptenWASM;
this._module = Decoder.module;
this._MAX_INPUT_SIZE = 65535 * 8;
this._ready = this._init();
return this;
}
export const setDecoderClass = Symbol();
export default class FLACDecoder {
constructor() {
this._onCodec = (codec) => {
if (codec !== "flac")
throw new Error(
"@wasm-audio-decoders/flac does not support this codec " + codec,
);
};
// instantiate to create static properties
new WASMAudioDecoderCommon();
this._init();
this[setDecoderClass](Decoder);
}
_init() {
this._codecParser = new CodecParser("audio/flac", {
onCodec: this._onCodec,
enableFrameCRC32: false,
});
}
[setDecoderClass](decoderClass) {
if (this._decoder) {
const oldDecoder = this._decoder;
oldDecoder.ready.then(() => oldDecoder.free());
}
this._decoder = new decoderClass();
this._ready = this._decoder.ready;
}
get ready() {
return this._ready;
}
async reset() {
this._init();
return this._decoder.reset();
}
free() {
this._decoder.free();
}
async decode(flacData) {
return this._decoder.decodeFrames(
[...this._codecParser.parseChunk(flacData)].map((f) => f[data]),
);
}
async flush() {
const decoded = this._decoder.decodeFrames(
[...this._codecParser.flush()].map((f) => f[data]),
);
await this.reset();
return decoded;
}
async decodeFile(flacData) {
const decoded = this._decoder.decodeFrames(
[...this._codecParser.parseAll(flacData)].map((f) => f[data]),
);
await this.reset();
return decoded;
}
async decodeFrames(flacFrames) {
return this._decoder.decodeFrames(flacFrames);
}
}
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