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Viewing file: Select action/file-type: /* Copyright 2020-2023 Ethan Halsall This file is part of codec-parser. codec-parser is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. codec-parser is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see <https://www.gnu.org/licenses/> */ import { frameStore } from "../globals.js"; import { frame, length, incrementRawData, mapFrameStats, logWarning, syncFrame, fixedLengthFrameSync, getFrame, getHeader, reset, enable, } from "../constants.js"; /** * @abstract * @description Abstract class containing methods for parsing codec frames */ export default class Parser { constructor(codecParser, headerCache) { this._codecParser = codecParser; this._headerCache = headerCache; } *[syncFrame]() { let frameData; do { frameData = yield* this.Frame[getFrame]( this._codecParser, this._headerCache, 0, ); if (frameData) return frameData; this._codecParser[incrementRawData](1); // increment to continue syncing } while (true); } /** * @description Searches for Frames within bytes containing a sequence of known codec frames. * @param {boolean} ignoreNextFrame Set to true to return frames even if the next frame may not exist at the expected location * @returns {Frame} */ *[fixedLengthFrameSync](ignoreNextFrame) { let frameData = yield* this[syncFrame](); const frameLength = frameStore.get(frameData)[length]; if ( ignoreNextFrame || this._codecParser._flushing || // check if there is a frame right after this one (yield* this.Header[getHeader]( this._codecParser, this._headerCache, frameLength, )) ) { this._headerCache[enable](); // start caching when synced this._codecParser[incrementRawData](frameLength); // increment to the next frame this._codecParser[mapFrameStats](frameData); return frameData; } this._codecParser[logWarning]( `Missing ${frame} at ${frameLength} bytes from current position.`, `Dropping current ${frame} and trying again.`, ); this._headerCache[reset](); // frame is invalid and must re-sync and clear cache this._codecParser[incrementRawData](1); // increment to invalidate the current frame } } |
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