Viewing file: inspector_profiler.h (4.53 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
#ifndef SRC_INSPECTOR_PROFILER_H_ #define SRC_INSPECTOR_PROFILER_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#if !HAVE_INSPECTOR #error("This header can only be used when inspector is enabled") #endif
#include <unordered_set> #include "inspector_agent.h"
namespace node { // Forward declaration to break recursive dependency chain with src/env.h. class Environment;
namespace profiler {
class V8ProfilerConnection { public: class V8ProfilerSessionDelegate : public inspector::InspectorSessionDelegate { public: explicit V8ProfilerSessionDelegate(V8ProfilerConnection* connection) : connection_(connection) {}
void SendMessageToFrontend( const v8_inspector::StringView& message) override;
private: V8ProfilerConnection* connection_; };
explicit V8ProfilerConnection(Environment* env); virtual ~V8ProfilerConnection() = default;
Environment* env() const { return env_; }
// Dispatch a protocol message, and returns the id of the message. // `method` does not need to be surrounded by quotes. // The optional `params` should be formatted in JSON. // The strings should be in one byte characters - which is enough for // the commands we use here. uint32_t DispatchMessage(const char* method, const char* params = nullptr, bool is_profile_request = false);
// Use DispatchMessage() to dispatch necessary inspector messages // to start and end the profiling. virtual void Start() = 0; virtual void End() = 0;
// Return a descriptive name of the profile for debugging. virtual const char* type() const = 0; // Return if the profile is ending and the response can be parsed. virtual bool ending() const = 0; // Return the directory where the profile should be placed. virtual std::string GetDirectory() const = 0; // Return the filename the profile should be written as. virtual std::string GetFilename() const = 0; // Return the profile object parsed from `message.result`, // which will be then written as a JSON. virtual v8::MaybeLocal<v8::Object> GetProfile( v8::Local<v8::Object> result) = 0; virtual void WriteProfile(v8::Local<v8::Object> result);
bool HasProfileId(uint32_t id) const { return profile_ids_.find(id) != profile_ids_.end(); }
void RemoveProfileId(uint32_t id) { profile_ids_.erase(id); }
private: uint32_t next_id() { return id_++; } std::unique_ptr<inspector::InspectorSession> session_; uint32_t id_ = 1; std::unordered_set<uint32_t> profile_ids_;
protected: Environment* env_ = nullptr; };
class V8CoverageConnection : public V8ProfilerConnection { public: explicit V8CoverageConnection(Environment* env) : V8ProfilerConnection(env) {}
void Start() override; void End() override;
const char* type() const override { return "coverage"; } bool ending() const override { return ending_; }
std::string GetDirectory() const override; std::string GetFilename() const override; v8::MaybeLocal<v8::Object> GetProfile(v8::Local<v8::Object> result) override; void WriteProfile(v8::Local<v8::Object> result) override; void WriteSourceMapCache(); void TakeCoverage(); void StopCoverage();
private: std::unique_ptr<inspector::InspectorSession> session_; bool ending_ = false; };
class V8CpuProfilerConnection : public V8ProfilerConnection { public: explicit V8CpuProfilerConnection(Environment* env) : V8ProfilerConnection(env) {}
void Start() override; void End() override;
const char* type() const override { return "CPU"; } bool ending() const override { return ending_; }
std::string GetDirectory() const override; std::string GetFilename() const override; v8::MaybeLocal<v8::Object> GetProfile(v8::Local<v8::Object> result) override;
private: std::unique_ptr<inspector::InspectorSession> session_; bool ending_ = false; };
class V8HeapProfilerConnection : public V8ProfilerConnection { public: explicit V8HeapProfilerConnection(Environment* env) : V8ProfilerConnection(env) {}
void Start() override; void End() override;
const char* type() const override { return "heap"; } bool ending() const override { return ending_; }
std::string GetDirectory() const override; std::string GetFilename() const override; v8::MaybeLocal<v8::Object> GetProfile(v8::Local<v8::Object> result) override;
private: std::unique_ptr<inspector::InspectorSession> session_; bool ending_ = false; };
} // namespace profiler } // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_INSPECTOR_PROFILER_H_
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