Viewing file: node_contextify.h (5.37 KB) -rw-r--r-- Select action/file-type: (+) | (+) | (+) | Code (+) | Session (+) | (+) | SDB (+) | (+) | (+) | (+) | (+) | (+) |
#ifndef SRC_NODE_CONTEXTIFY_H_ #define SRC_NODE_CONTEXTIFY_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "base_object-inl.h" #include "node_context_data.h" #include "node_errors.h"
namespace node { namespace contextify {
struct ContextOptions { v8::Local<v8::String> name; v8::Local<v8::String> origin; v8::Local<v8::Boolean> allow_code_gen_strings; v8::Local<v8::Boolean> allow_code_gen_wasm; };
class ContextifyContext { public: enum InternalFields { kSlot, kInternalFieldCount }; ContextifyContext(Environment* env, v8::Local<v8::Object> sandbox_obj, const ContextOptions& options); ~ContextifyContext(); static void CleanupHook(void* arg);
v8::MaybeLocal<v8::Object> CreateDataWrapper(Environment* env); v8::MaybeLocal<v8::Context> CreateV8Context(Environment* env, v8::Local<v8::Object> sandbox_obj, const ContextOptions& options); static void Init(Environment* env, v8::Local<v8::Object> target);
static ContextifyContext* ContextFromContextifiedSandbox( Environment* env, const v8::Local<v8::Object>& sandbox);
inline Environment* env() const { return env_; }
inline v8::Local<v8::Context> context() const { return PersistentToLocal::Default(env()->isolate(), context_); }
inline v8::Local<v8::Object> global_proxy() const { return context()->Global(); }
inline v8::Local<v8::Object> sandbox() const { return v8::Local<v8::Object>::Cast( context()->GetEmbedderData(ContextEmbedderIndex::kSandboxObject)); }
template <typename T> static ContextifyContext* Get(const v8::PropertyCallbackInfo<T>& args);
private: static void MakeContext(const v8::FunctionCallbackInfo<v8::Value>& args); static void IsContext(const v8::FunctionCallbackInfo<v8::Value>& args); static void CompileFunction( const v8::FunctionCallbackInfo<v8::Value>& args); static void WeakCallback( const v8::WeakCallbackInfo<ContextifyContext>& data); static void PropertyGetterCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value>& args); static void PropertySetterCallback( v8::Local<v8::Name> property, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<v8::Value>& args); static void PropertyDescriptorCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Value>& args); static void PropertyDefinerCallback( v8::Local<v8::Name> property, const v8::PropertyDescriptor& desc, const v8::PropertyCallbackInfo<v8::Value>& args); static void PropertyDeleterCallback( v8::Local<v8::Name> property, const v8::PropertyCallbackInfo<v8::Boolean>& args); static void PropertyEnumeratorCallback( const v8::PropertyCallbackInfo<v8::Array>& args); static void IndexedPropertyGetterCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Value>& args); static void IndexedPropertySetterCallback( uint32_t index, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<v8::Value>& args); static void IndexedPropertyDescriptorCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Value>& args); static void IndexedPropertyDefinerCallback( uint32_t index, const v8::PropertyDescriptor& desc, const v8::PropertyCallbackInfo<v8::Value>& args); static void IndexedPropertyDeleterCallback( uint32_t index, const v8::PropertyCallbackInfo<v8::Boolean>& args); Environment* const env_; v8::Global<v8::Context> context_; };
class ContextifyScript : public BaseObject { public: SET_NO_MEMORY_INFO() SET_MEMORY_INFO_NAME(ContextifyScript) SET_SELF_SIZE(ContextifyScript)
ContextifyScript(Environment* env, v8::Local<v8::Object> object); ~ContextifyScript() override;
static void Init(Environment* env, v8::Local<v8::Object> target); static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static bool InstanceOf(Environment* env, const v8::Local<v8::Value>& args); static void CreateCachedData( const v8::FunctionCallbackInfo<v8::Value>& args); static void RunInThisContext(const v8::FunctionCallbackInfo<v8::Value>& args); static void RunInContext(const v8::FunctionCallbackInfo<v8::Value>& args); static bool EvalMachine(Environment* env, const int64_t timeout, const bool display_errors, const bool break_on_sigint, const bool break_on_first_line, const v8::FunctionCallbackInfo<v8::Value>& args);
inline uint32_t id() { return id_; }
private: v8::Global<v8::UnboundScript> script_; uint32_t id_; };
class CompiledFnEntry final : public BaseObject { public: SET_NO_MEMORY_INFO() SET_MEMORY_INFO_NAME(CompiledFnEntry) SET_SELF_SIZE(CompiledFnEntry)
CompiledFnEntry(Environment* env, v8::Local<v8::Object> object, uint32_t id, v8::Local<v8::ScriptOrModule> script); ~CompiledFnEntry();
private: uint32_t id_; v8::Global<v8::ScriptOrModule> script_;
static void WeakCallback(const v8::WeakCallbackInfo<CompiledFnEntry>& data); };
} // namespace contextify } // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_CONTEXTIFY_H_
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