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#ifndef SRC_NODE_PLATFORM_H_ #define SRC_NODE_PLATFORM_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include <queue> #include <unordered_map> #include <vector> #include <functional>
#include "libplatform/libplatform.h" #include "node.h" #include "node_mutex.h" #include "uv.h"
namespace node {
class NodePlatform; class IsolateData; class PerIsolatePlatformData;
template <class T> class TaskQueue { public: TaskQueue(); ~TaskQueue() = default;
void Push(std::unique_ptr<T> task); std::unique_ptr<T> Pop(); std::unique_ptr<T> BlockingPop(); std::queue<std::unique_ptr<T>> PopAll(); void NotifyOfCompletion(); void BlockingDrain(); void Stop();
private: Mutex lock_; ConditionVariable tasks_available_; ConditionVariable tasks_drained_; int outstanding_tasks_; bool stopped_; std::queue<std::unique_ptr<T>> task_queue_; };
struct DelayedTask { std::unique_ptr<v8::Task> task; uv_timer_t timer; double timeout; std::shared_ptr<PerIsolatePlatformData> platform_data; };
// This acts as the foreground task runner for a given Isolate. class PerIsolatePlatformData : public v8::TaskRunner, public std::enable_shared_from_this<PerIsolatePlatformData> { public: PerIsolatePlatformData(v8::Isolate* isolate, uv_loop_t* loop); ~PerIsolatePlatformData() override;
void PostTask(std::unique_ptr<v8::Task> task) override; void PostIdleTask(std::unique_ptr<v8::IdleTask> task) override; void PostDelayedTask(std::unique_ptr<v8::Task> task, double delay_in_seconds) override; bool IdleTasksEnabled() override { return false; }
// Non-nestable tasks are treated like regular tasks. bool NonNestableTasksEnabled() const override { return true; } bool NonNestableDelayedTasksEnabled() const override { return true; } void PostNonNestableTask(std::unique_ptr<v8::Task> task) override; void PostNonNestableDelayedTask(std::unique_ptr<v8::Task> task, double delay_in_seconds) override;
void AddShutdownCallback(void (*callback)(void*), void* data); void Shutdown();
// Returns true if work was dispatched or executed. New tasks that are // posted during flushing of the queue are postponed until the next // flushing. bool FlushForegroundTasksInternal();
const uv_loop_t* event_loop() const { return loop_; }
private: void DeleteFromScheduledTasks(DelayedTask* task); void DecreaseHandleCount();
static void FlushTasks(uv_async_t* handle); void RunForegroundTask(std::unique_ptr<v8::Task> task); static void RunForegroundTask(uv_timer_t* timer);
struct ShutdownCallback { void (*cb)(void*); void* data; }; typedef std::vector<ShutdownCallback> ShutdownCbList; ShutdownCbList shutdown_callbacks_; // shared_ptr to self to keep this object alive during shutdown. std::shared_ptr<PerIsolatePlatformData> self_reference_; uint32_t uv_handle_count_ = 1; // 1 = flush_tasks_
v8::Isolate* const isolate_; uv_loop_t* const loop_; uv_async_t* flush_tasks_ = nullptr; TaskQueue<v8::Task> foreground_tasks_; TaskQueue<DelayedTask> foreground_delayed_tasks_;
// Use a custom deleter because libuv needs to close the handle first. typedef std::unique_ptr<DelayedTask, void(*)(DelayedTask*)> DelayedTaskPointer; std::vector<DelayedTaskPointer> scheduled_delayed_tasks_; };
// This acts as the single worker thread task runner for all Isolates. class WorkerThreadsTaskRunner { public: explicit WorkerThreadsTaskRunner(int thread_pool_size);
void PostTask(std::unique_ptr<v8::Task> task); void PostDelayedTask(std::unique_ptr<v8::Task> task, double delay_in_seconds);
void BlockingDrain(); void Shutdown();
int NumberOfWorkerThreads() const;
private: TaskQueue<v8::Task> pending_worker_tasks_;
class DelayedTaskScheduler; std::unique_ptr<DelayedTaskScheduler> delayed_task_scheduler_;
std::vector<std::unique_ptr<uv_thread_t>> threads_; };
class NodePlatform : public MultiIsolatePlatform { public: NodePlatform(int thread_pool_size, v8::TracingController* tracing_controller); ~NodePlatform() override;
void DrainTasks(v8::Isolate* isolate) override; void Shutdown();
// v8::Platform implementation. int NumberOfWorkerThreads() override; void CallOnWorkerThread(std::unique_ptr<v8::Task> task) override; void CallDelayedOnWorkerThread(std::unique_ptr<v8::Task> task, double delay_in_seconds) override; void CallOnForegroundThread(v8::Isolate* isolate, v8::Task* task) override { UNREACHABLE(); } void CallDelayedOnForegroundThread(v8::Isolate* isolate, v8::Task* task, double delay_in_seconds) override { UNREACHABLE(); } bool IdleTasksEnabled(v8::Isolate* isolate) override; double MonotonicallyIncreasingTime() override; double CurrentClockTimeMillis() override; v8::TracingController* GetTracingController() override; bool FlushForegroundTasks(v8::Isolate* isolate) override;
void RegisterIsolate(v8::Isolate* isolate, uv_loop_t* loop) override; void UnregisterIsolate(v8::Isolate* isolate) override; void AddIsolateFinishedCallback(v8::Isolate* isolate, void (*callback)(void*), void* data) override;
std::shared_ptr<v8::TaskRunner> GetForegroundTaskRunner( v8::Isolate* isolate) override;
Platform::StackTracePrinter GetStackTracePrinter() override;
private: std::shared_ptr<PerIsolatePlatformData> ForIsolate(v8::Isolate* isolate);
Mutex per_isolate_mutex_; std::unordered_map<v8::Isolate*, std::shared_ptr<PerIsolatePlatformData>> per_isolate_;
v8::TracingController* tracing_controller_; std::shared_ptr<WorkerThreadsTaskRunner> worker_thread_task_runner_; bool has_shut_down_ = false; };
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_NODE_PLATFORM_H_
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