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// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SRC_STREAM_WRAP_H_ #define SRC_STREAM_WRAP_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "stream_base.h" #include "handle_wrap.h" #include "v8.h"
namespace node {
class Environment;
class LibuvStreamWrap : public HandleWrap, public StreamBase { public: static void Initialize(v8::Local<v8::Object> target, v8::Local<v8::Value> unused, v8::Local<v8::Context> context, void* priv);
int GetFD() override; bool IsAlive() override; bool IsClosing() override; bool IsIPCPipe() override;
// JavaScript functions int ReadStart() override; int ReadStop() override;
// Resource implementation int DoShutdown(ShutdownWrap* req_wrap) override; int DoTryWrite(uv_buf_t** bufs, size_t* count) override; int DoWrite(WriteWrap* w, uv_buf_t* bufs, size_t count, uv_stream_t* send_handle) override;
inline uv_stream_t* stream() const { return stream_; }
inline bool is_named_pipe() const { return stream()->type == UV_NAMED_PIPE; }
inline bool is_named_pipe_ipc() const { return is_named_pipe() && reinterpret_cast<const uv_pipe_t*>(stream())->ipc != 0; }
inline bool is_tcp() const { return stream()->type == UV_TCP; }
ShutdownWrap* CreateShutdownWrap(v8::Local<v8::Object> object) override; WriteWrap* CreateWriteWrap(v8::Local<v8::Object> object) override;
static LibuvStreamWrap* From(Environment* env, v8::Local<v8::Object> object);
protected: LibuvStreamWrap(Environment* env, v8::Local<v8::Object> object, uv_stream_t* stream, AsyncWrap::ProviderType provider);
AsyncWrap* GetAsyncWrap() override;
static v8::Local<v8::FunctionTemplate> GetConstructorTemplate( Environment* env);
protected: inline void set_fd(int fd) { #ifdef _WIN32 fd_ = fd; #endif }
private: static void GetWriteQueueSize( const v8::FunctionCallbackInfo<v8::Value>& info); static void SetBlocking(const v8::FunctionCallbackInfo<v8::Value>& args);
// Callbacks for libuv void OnUvAlloc(size_t suggested_size, uv_buf_t* buf); void OnUvRead(ssize_t nread, const uv_buf_t* buf);
static void AfterUvWrite(uv_write_t* req, int status); static void AfterUvShutdown(uv_shutdown_t* req, int status);
uv_stream_t* const stream_;
#ifdef _WIN32 // We don't always have an FD that we could look up on the stream_ // object itself on Windows. However, for some cases, we open handles // using FDs; In that case, we can store and provide the value. // This became necessary because it allows to detect situations // where multiple handles refer to the same stdio FDs (in particular, // a possible IPC channel and a regular process.std??? stream). int fd_ = -1; #endif };
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_STREAM_WRAP_H_
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